Hi, I’m Sophia,
a Human-Machine-Interaction Specialist designing intuitive experiences for real people.
My Work
2024 — 2026
BEUMER Group
Working Student in Digital Services UX & interaction design across industrial software products.
Explore with password permission →Industrial Dashboard Design
Designing for actionable insights to increase machine efficiency and decrease unplanned downtimes.
Ongoing
2023 — 2026
University Projects
Human‑Machine Interaction coursework and applied UX projects.
Explore →Flut und Flamme
An AI-supported solution for crisis situations: floods, heat waves, storms, that reach people at very different starting points.
May 2026
Before 2023
Freelance UX Design
Independent client work designing digital products.
Explore →MeinDein
Creating a seamless connection between lenders and borrowers.
Dec 2022 - Aug 2023
Discover how I use AI in this project →
My design philosophy
Good design is the basis of any good experience. A well-designed user flow makes or breaks the way someone feels about a product, but function alone isn't the whole story. People don't just need a product to work, they need to want to use it. Good design removes as many obstacles as possible between a user and their goal, while still giving them everything they need along the way, and doing it in a way that feels considered and inviting rather than just functional. That's the real balance: simple, intuitive experiences that also look and feel so good that people are genuinely excited to open them.
My stance on Aritificial Intelligence (AI)
I bring the same balance to how I use AI. It's a powerful tool, and I use it deliberately, to move faster, explore more directions, and stress-test my own thinking. But I try to stay curious rather than reliant: questioning its output as much as I use it, learning where it's genuinely useful and where it isn't, and never letting it replace the judgment and care that a real user's problem deserves. Good design still takes a human paying close attention, after all it is humans we are designing for. Discover how I use AI in this project →

